Warfare Incorporated — regenerated audio review

69 voice lines · 40 sound effects · original vs. AI-regenerated
How this was made. Voice: each line transcribed (Whisper), the original voices cloned (ElevenLabs), re-synthesized in-character. SFX: each original captioned by an audio model (Gemini), then regenerated two ways — Stable Audio audio-to-audio (keeps the original's structure/timing) and ElevenLabs text-to-SFX (a fresh take from the caption). Loudness-matched. Clips preload as you scroll/hover; or hit Preload all.

Voice — original → ElevenLabs (cloned voice)

01_01
“10-4, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
01_02
“Ready, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
01_03
“Reporting, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
01_04
“Yes sir!”
Original (8-bit)
ElevenLabs (cloned voice)
01_06
“Okay, sir.”
Original (8-bit)
ElevenLabs (cloned voice)
01_08
“Got it, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
01_10
“On my way, sir.”
Original (8-bit)
ElevenLabs (cloned voice)
01_12
“He's mine, sir.”
Original (8-bit)
ElevenLabs (cloned voice)
01_14
“On him, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
03_01
“10-4, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
03_02
“Ready, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
03_03
“Reporting, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
03_04
“Yes sir!”
Original (8-bit)
ElevenLabs (cloned voice)
03_06
“Okay, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
03_09
“How's it going, sir?”
Original (8-bit)
ElevenLabs (cloned voice)
03_10
“On my way, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
03_12
“He's mine, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
03_14
“On him, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
06_01
“10-4, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
06_02
“Ready, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
06_03
“Reporting, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
06_04
“YES SIR!”
Original (8-bit)
ElevenLabs (cloned voice)
06_06
“Okay, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
06_08
“CUT IT, SIR!”
Original (8-bit)
ElevenLabs (cloned voice)
06_10
“On my way, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
06_12
“He's mine, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
06_13
“Shut him, sir!”
Original (8-bit)
ElevenLabs (cloned voice)
Andy_Attack
“Got him!”
Original (8-bit)
ElevenLabs (cloned voice)
Andy_Destroyed
“AHHH!”
Original (8-bit)
ElevenLabs (cloned voice)
Andy_Move
“OKAY”
Original (8-bit)
ElevenLabs (cloned voice)
Andy_Select
“READY!”
Original (8-bit)
ElevenLabs (cloned voice)
C01o
“aborted.”
Original (8-bit)
ElevenLabs (cloned voice)
C02g
“Recruiting”
Original (8-bit)
ElevenLabs (cloned voice)
C03q
“Recruit ready.”
Original (8-bit)
ElevenLabs (cloned voice)
C04b
“Creating.”
Original (8-bit)
ElevenLabs (cloned voice)
C05j
“Vehicle ready.”
Original (8-bit)
ElevenLabs (cloned voice)
C06b
“Constructing.”
Original (8-bit)
ElevenLabs (cloned voice)
C07a
“structure ready.”
Original (8-bit)
ElevenLabs (cloned voice)
C08b
“Minor under attack.”
Original (8-bit)
ElevenLabs (cloned voice)
C09b
“Base under attack.”
Original (8-bit)
ElevenLabs (cloned voice)
C10d
“Need more storage.”
Original (8-bit)
ElevenLabs (cloned voice)
C11f
“Power too low.”
Original (8-bit)
ElevenLabs (cloned voice)
C12b
“new structure options.”
Original (8-bit)
ElevenLabs (cloned voice)
C13b
“of new recruit options.”
Original (8-bit)
ElevenLabs (cloned voice)
C14b
“New vehicle options.”
Original (8-bit)
ElevenLabs (cloned voice)
C15d
“Structure captured.”
Original (8-bit)
ElevenLabs (cloned voice)
C16d
“Mission accomplished.”
Original (8-bit)
ElevenLabs (cloned voice)
C17b
“Mission failed.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_01
“10-4.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_02
“Ready.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_04
“Roger.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_05
“Reporting.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_06
“Yes.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_07
“Yes sir?”
Original (8-bit)
ElevenLabs (cloned voice)
major01_09
“Okay.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_12
“on it.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_15
“On my way.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_17
“He's mine.”
Original (8-bit)
ElevenLabs (cloned voice)
major01_18
“Got him.”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_01
“10-4”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_02
“Ready!”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_03
“Ready sir!”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_04
“Gotcha!”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_05
“Reporting.”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_06
“Yes!”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_07
“Yes sir!”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_09
“Okay.”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_15
“On my way.”
Original (8-bit)
ElevenLabs (cloned voice)
Major02_16
“Underway!”
Original (8-bit)
ElevenLabs (cloned voice)

Sound effects — original → Stable Audio a2a → ElevenLabs

AbortRepair
A weighty metallic mechanism abruptly halts and disengages with a sharp, forceful grind and a resonant clang.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
ActivatorOff
A crisp, high-frequency click as a small plastic switch or button disengages.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
ActivatorOn
A brief, high-pitched, clean electronic 'ping' sound, like a digital confirmation or activation.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
Andy_Fire
Sci-fi weapon firing: metallic, electronic energy blast, sharp, quick, high-pitched.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
BigExplosion4lng
A massive, low-frequency explosion with a sharp impact transient and a long, echoing rumble.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
BigTank
A sudden, heavy metallic thud with a resonant, clanky decay, suggesting a large metal structure being struck.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
BigTankImpact
A massive, deep metallic impact, like an armored vehicle being struck, followed by a short, heavy ringing decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
BRIEFING
Digital interface confirmation: sharp, high-pitched electronic ping, quick decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
checkbox_down
A very quick, dull thud, like a small button or UI element being pressed.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
crashmix1_2
A sharp, high-pitched impact of thin, brittle metal, quickly followed by a brief, crunchy rattle.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
DeathScream99b
A sudden, piercing, high-pitched human scream, sharp in onset and quickly decaying.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
DeathScream_03
A sudden, sharp, high-pitched human scream of distress that cuts off abruptly.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
DeathScream_09
A sharp, high-pitched human death scream, sustained and wailing.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
DeathScream_13
A brief, high-pitched, pained human scream with a sharp attack and rapid decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
DeathScream_15
A sharp, high-pitched human scream of pain, abruptly ending with a choked gasp.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
DeathScream_27
A sudden, sharp, high-pitched human scream of pain or terror, with a rapid decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
doorclose560_v3
A swift, dry thud and sharp metallic click of a door closing, followed by a brief, high-pitched rattle as it latches.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
dooropen560_v3
A heavy, old wooden door slowly creaks open, producing a deep, resonant, groaning friction sound that trails off.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
Grenade1
A sudden, low-frequency grenade explosion followed by a quick, metallic rattling of scattered debris.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
HappyEndinglng
Bright, harmonious chimes ring with a shimmery, ethereal attack and a smooth, magical decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
HQDeploy1_1P3
A sharp, heavy metallic *clank* immediately followed by a resonant, mechanical *thud* as a large component deploys and locks into place.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
listselect
A sharp, high-pitched electronic 'blip' with an instantaneous attack and an abrupt, very short duration, signifying a UI selection.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
moneya
Multiple small metal coins rapidly chinking and jingling together with a bright, quick metallic decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
moneya3
A quick, bright, high-pitched jingle and clatter of a handful of small metal coins settling rapidly.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
Repair
A rapid, ascending mechanical whirring sound that culminates in a distinct, heavy metallic thunk.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
ReplicatorBuild
A sharp, high-frequency metallic thwip immediately followed by a brief, low-frequency electronic hum and resonant fade.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
ReplicatorOff
A high-pitched, resonant electronic device rapidly powers down with a descending pitch sweep and abrupt fade.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
ReplicatorOn
A swift, high-pitched electronic chime with an ascending pitch, immediately followed by a short, low-frequency hum that abruptly ceases.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
rocket_fire
A rocket launches with a sharp, high-frequency hiss that immediately transitions into a powerful, deep, rumbling whoosh before rapidly fading away.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
rocket_impact
A sharp, percussive impact with a powerful, low-frequency boom and a quick, resonant decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
softclick
A single, crisp, high-pitched soft plastic click with a very fast transient and immediate decay, like a button being pressed on a small electronic device.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
splitent
A sharp, high-pitched snap of a thin, brittle object breaking instantly.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
sri_machgun_fire4
A rapid, aggressive burst of automatic weapon fire, featuring sharp percussive shots followed by distinct metallic clattering and a quick decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
StrutureDestroyed2
A sharp, heavy impact transitions into the rapid, descending crunching and crumbling collapse of a large, rigid structure, with settling debris.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
TankGun1v5
A heavy, low-frequency cannon blast with a sharp percussive attack and a resonant, powerful decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
TankGun_v2
A sharp, percussive crack transitions into a deep, heavy boom as a large cannon fires, followed by a short, metallic ring decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
tower_machgun_fire
A rapid, high-pitched, percussive burst of machine gun fire.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
vehicle_machgun_fire2
A rapid, rhythmic burst of metallic machine gun fire, characterized by sharp, clanking impacts and quick decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
xplo5med_v3
A sharp, medium-sized explosion features a distinct popping transient, followed by the quick shattering of brittle material and a boomy, fast decay.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)
xplo12med
A sudden, powerful percussive strike followed by a brief, dusty rumble of breaking material and light metallic ringing.
Original (8-bit)
Stable Audio a2a
ElevenLabs (from caption)